There is now a trade union of video game workers in the United States and Canada. The mission of the United Video Game Worker CWA (UVW-CWA) is to bring “artists, writers, designers, quality inspectors, programmers, programmers, freelancers and other regions together to build the strength of workers without regard to the studio and the current working conditions.”
alliance Official debut In the “Video Game Labor” of the GDC’s “Crossroad: New Ways to the Industry’s Whole Organization”. Workers will share petitions at the event to get support from the alliance and articulate The latest feast for industry layoffs. In fact, the first major issue the league seeks to solve is layoffs, given that One-tenth of the developer Show doors in 2024.
Workers will also bypass a magazine that includes organization’s task statements, FAQs and columns. This is a direct alliance, which means workers can register themselves. This allows people to bypass traditional alliance processes such as elections and employer consent.
We are not sure if this will cause it across the industry, or if major publishers will recognize the union. But this is just the latest Salvo in the ongoing battle between industry workers and companies. More than 600 QA workers in Microsoft’s Activision Recently joined the US communication workers (CWA.) Zenimax Online Studio Staff Form your own alliance At the end of last year and SEGA workers in the United States Have done something similar.
These unions are also very busy. CWA is involved in a battle with Microsoft and Activision Unfair labor practices representing workers In Raven software. Zenimax Workers United – Members of CWA One-day strike Last year, it restricted Microsoft’s outsourcing use.